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Peace Incarnate

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Devlog

  • Peace Incarnate April Update
    April 26, 2024 by AuroraBase#imsim, #balancing, #bugs
    Hope this finds you well. -Fixed Player's non-lethal HP not starting at maximum on new map start. -Swapped world locations of Back Pack and the Assault Armor... Continue reading
  • Fairness and HUD technobabble update
    May 15, 2022 by Desert Coalition#First-Person, #FPS
    Fairness: No longer are you the only one with a skilled background, enemies (and friends) also get abilities and now wear armor. HUD technobabble: In order to see what abilities the target has, you ca... Continue reading
  • minor damage fix
    February 01, 2022 by Desert Coalition
    -Fixed not being able to damage legs properly... Continue reading
  • Style and gameplay
    January 15, 2022 by Desert Coalition#Cyberpunk, #deus-ex, #First-Person, #FPS, #Immersive, #immersive-sim, #Singleplayer, #Stealth
    The idea of peace incarnate came to me when playing Deus Ex. I wanted to a game with a distinct cel-shaded design, with different play-styles depending on what skills you choose. Killer 7's style had... Continue reading
  • Bug Fix Update
    August 03, 2021 by Desert Coalition
    -Changed settings menu to fit screen. -Crate carrying more reliable -Less space on disk... Continue reading
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